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Live

Players online

How many people are playing GOALS right now, and how that number moves through the day. The count above is read live from the game; the history below it is logged every ten minutes.

—
online now
▲ 2.0% vs 24h ago
Usually a quiet time to play— and quieter still today
Last logged reading Thu, Nov 12, 08:00 AM
24h peak
968
Wed, Nov 11, 07:50 PM
24h low
175
Wed, Nov 11, 08:30 AM
24h average
549
All-time peak
3,760
Sun, Sep 13, 07:10 PM

Concurrent players

every reading
Latest logged reading
204
Thu, Nov 12, 08:00 AM
Busier than
4%
of 144 readings

Where they play

split as of Thu, Nov 12, 08:00 AM
Steam
39.7%
81 players
Epic & console
60.3%
123 players

When people play

all readings, not the selected window · your local time
By hour of day
Busiest hour
19:00
1,940 avg
Quietest hour
06:00
524 avg
By day of week

Per patch average

all readings, not the selected window

Each bar averages every reading from that patch going live until the next one did, so it carries whatever else happened in that span — a weekend, an event, a sale — and not only the patch notes. Dashed bars were already released when we started recording, so they cover part of their run rather than all of it.

The game's own count of everyone online worldwide, read from the GOALS API every ten minutes and stored here — so the history builds up from the day we started rather than being back-filled. Recording since Aug 12, 2026.

Steam is the only storefront GOALS ships on that publishes a live player count, so its figure is measured and the rest is the remainder — Epic, PlayStation and Xbox together, with no way to tell them apart. The Mac build ships through Steam, so it sits on the Steam side. Steam has averaged 39.9% over the last 24 hours.

Clock times here — the chart axis, the hour-of-day averages and the last-reading stamp — are shown in your local timezone, taken from your device. Readings themselves are captured on a fixed ten-minute UTC schedule, and the day-of-week split above uses UTC days.